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Added by The Light6Sprites, known in their initial, unprototyped form as Kernelsprites, are entities released from the Cruxtruder when first opened when a person is setting up after beginning to play Sburb. Before entry and after a single, normal prototyping, the sprites appear as simplistic floating heads within the kernel. However after hatching, or a second prototyping![]()
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Sprites are meant to serve as a player's guide, but they also have functions important to a session. Despite serving as a guide sprites cannot accompany their players through The Seven Gates until they have unlocked the ability to do so at which point the sprite gives the player a pendant which they can use to summon the sprite.
Sprites are apparently drawn to the Battlefield![]()
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Purpose
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By combining sprites with inanimate objects, or living or formerly living beings in a process known as prototyping, the objects or beings become the sprite. The sprite or the individual(s) prototyped are given access to a wealth of knowledge about Sburb and their corresponding player's personal quest, with the ability to convey the information limited by intelligence of the sprite which is limited to that of its composing parts, as seen with Jaspersprite, who struggles to convey and understand complex concepts. They are supposed to be coy in about the information, only revealing it in vague statements, riddles, or when it is deemed appropriate, however they are perfectly capable of being direct with the information as seen with Davesprite who offers to tell the alpha Dave everything. Sprites do have holes in their knowledge of Sburb, most notably in regards to the Denizens and the Choices they offer.
Along with guiding the player they can also aid in combat, possessing the ability to create beams of energy and/or objects which can be used as an attack, heal the player and telekinetically pick up objects. The nature of their abilities is determined by the prototypings, with Nannasprite seen creating house hold appliances and food, Calsprite seen creating smuppets, Davesprite being able to use his stomach sword as a weapon and Becsprite appeared to be able to enhance his energy beam with his First Guardian powers.
A prototyped sprite upon entering The Medium will divide into a kernel and a sprite, the kernel will also divide in two, carrying the prototyping data to spires on Prospit and Derse. The data modifies the Underlings players face and the Royals of the light and dark kingdoms. It also causes the the Battlefield to grow, with each entry of a prototyped sprite causing it to grow further. The final form of the Battlefield can only be reached by all players prototyping at least once before entry, as the final form of the Battlefield is required in order to grow the Genesis Frog and thus win the game.
A session with no pre-entry prototyping is called a Void session. A lack of spires on a session's Prospit and Derse (as well as orbs on the Queens' rings and Kings' scepters) are indicative of a Void session. In such cases the Kernelsprite is uneffected by entry and instead the kernel disappears upon prototyping.
When a single player attempts to initiate a session a sprite's role as a guide is discarded and instead it serves as the player's entry mechanism, replacing the Cruxite Artifact, by collapsing into a black hole and transporting the player's entire home planet into the session.
Prototyping
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Added by OctachoronPrototyping is where an object, or living or dead organism is combined with the sprite. Sprites can be prototyped twice (though no attempt at testing a third prototyping has been observed), although they only need to be prototyped once prior to entry to make a session viable and the second prototyping can still be undertook post-entry, however with the kernel gone the information will not be dispersed.
While inanimate objects appear to act as templates for the sprite affecting its behavior and personality. Living or deceased beings do not merely act as a template for the sprite to imitate but rather literally become the sprite with the deceased being resurrected, including bringing the soul back from the afterlife. The Kernelsprite also has an innate attraction to the dead or soon-to-be-deceased, with almost all Kernelsprite across all sessions ever played being prototyped with such individuals.![]()
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While the physical traits and associated abilities of prototypings are cumulative upon a sprite, the mental identities of the prototyped components are not. When people have been prototyped with animals or objects, or animals prototyped with objects, they keep their identity, with the other prototyping only influencing their instincts and some behavior. However in the case of two components of an equal "level" the two different identities are merged, as seen with the trollsprites.
What constitutes a single component is complex, as two things combined into one can count as a single prototyping, while a single component that is existing in multiple pieces can count as a single prototyping. Prototyping two separate components simultaneously also appears to use up both prototypings.
Sprites with unstable components or conflicting prototyping are liable to self-destruct. Tavrisprite "tavrispl♉ded" itself only minutes after being created due to the irreconcilable personalities it possessed. Jadesprite, while she did not self-destruct, released a burst of energy similar to Tavrisprite soon after being created due to being upset over being revived, this was exacerbated by her other prototyping causing her to see the Green Sun. It is unknown if this was her simply losing control of her First Guardian powers or a failed attempt at self-destruction, as First Guardians are nearly indestructible it could possibly have prevented her self-destruction. Even though the combination of Feferi's and Nepeta's personality seemed stable, Roxy's Fefetasprite exploded fefetasploded as well after Erisolsprite and ARquiusprite simultaneously kept addressing a specific part of her personality.
While sprites are supposed to act as a guide to the player, a player is also capable of prototyping themselves and becoming their own sprite. This can be used to circumnavigate the normal process by which information is revealed, as well as giving the player a power boost but at the expense of having no one to assist the player for parts of the session. However alternate selves can also be prototyped to varying effect.
The Sprites
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The B1 kids' sprites
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| Character | Sprite | Prototyping Tier 1 | Prototyping Tier 2 | Effect on Medium | Notes |
|---|---|---|---|---|---|
| John | Harlequinsprite* (Tier 1) Nannasprite (Tier 2) | Harlequin Doll | Nanna's Ashes | Missing eyes and arms, harlequin clothes and hats, increased likeness towards clowning around | |
| Rose | Jaspersprite | Jaspers | Eldritch Princess | Tentacles, eldritch mouths, cat mouths, cat ears and cat-shaped heads, Jaspers suits, princess dresses | Only B1 sprite to be prototyped twice pre-entry. Also the only sprite whose text color matches neither the dancestors' text color nor the sprite's own outline color. Released by Rose. |
| Alternate Future Dave | Crowsprite (Tier 1) Calsprite (Tier 2) | Rambunctious Crow | Lil Cal | Wings, beak, sword through stomach, feathery heads, increased tendency to collect shiny trophies. | Only existed in an alternate timeline, ceased to exist when Dave travelled back to avert the timeline. |
| Dave | Crowsprite (Tier 1) Davesprite (Tier 2) | Alternate Future Dave | Released by himself. | ||
| Jade | Becsprite (Tier 1) Jadesprite (Tier 2) | Becquerel | Dream Jade | Dog ears, jowls and snouts, flicker effect, teleportation, highly increased capabilities, loyalty to Jade, thinking of bones and other dog things | Vriska put John to sleep before he could prototype one of the Distinguished Houseguests. Subsumed by Jade when she ascended. |
The B2 kids' sprites
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As a void session nothing was prototyped pre-entry, as such none of the prototyping have any effect on the Medium or the royalty. Gamzee prototyped three of the sprites with two trolls each, only the prototyping of one of these sprites was seen during which he prototyped both trolls simultaneously, as such it is likely he prototyped the other two in the same manner. Dirk's sprite was only prototyped with one troll by Gamzee, it was subsequently prototyped again by Dirk thus making it the only sprite of the session confirmed to not have its prototypings occur simultaneously and the only sprite to have a non-troll component.
| Character | Sprite | Prototyping | Notes |
|---|---|---|---|
| Jane | Tavrisprite | Tavros Nitram and Vriska Serket's remains simultaneously. | Its personality was so irreconcilable that it "tavrispl♉ded" almost immediately after being created. |
| Roxy | Fefetasprite | Nepeta Leijon and Feferi Peixes' remains. | Mirrors Jaspersprite as a combination of a princess and a cat-themed troll. She eventually "fefetasploded". |
| Dirk | Equiusprite (Tier 1) ARquiusprite (Tier 2) | Equius Zahhak's remains (Tier 1) Lil Hal (Tier 2) | Prototyped by Gamzee 5 months after entry. Tier 2 prototyped moments later by Dirk. Mirrors Davesprite by being first-tier prototyped with a being connected to the sprite's player's themed animal, and being second-tier prototyped with an alternate version of the sprite's player. |
| Jake | Erisolsprite | Sollux Captor and Eridan Ampora's remains. | Hates himself, has considered self-destruction but a combination of apathy and possibly, a love suffering, stopped him. |
The trolls' sprites
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| Character | Sprite | Prototyping | Effect on Medium | Notes |
|---|---|---|---|---|
| Aradia | Frogsprite (Tier 1) Aradiasprite (Tier 2) | Blue frog temple head (Tier 1) Herself (Tier 2) | Frog eyes, webbed hands | Prototyped with herself post-entry, only troll sprite to be prototyped twice. Only troll sprite not prototyped with a lusus. |
| Tavros | Tinkersprite* | Tinkerbull | Fairy wings, bull horns | |
| Sollux | Bicysprite* | Bicyclops | Extra head, single eye, affiliation duality | |
| Karkat | Crabsprite* | Crabdad | Crab claws, head spikes | |
| Nepeta | Pouncesprite* | Pounce de Leon | Cat ears and cat-shaped heads, double cat-shaped mouths | Effect is very similar to Jaspers' prototyping. |
| Kanaya | Mothersprite | Virgin Mother Grub Lusus | Large lips, horns like Kanaya's | |
| Terezi | Dragonsprite | Dragon Lusus | Dragon wings, dragon heads, dragon tails, clawed feet | |
| Vriska | Spidersprite* | Spidermom | Extra eyes, extra appendages | |
| Equius | Aurthoursprite* | Aurthour | Mustaches, udders, horse-like lower bodies, dense muscle | |
| Gamzee | Goatsprite* | Sea goat lusus | Goat horns, face fins, fish tail | |
| Eridan | Seahorsesprite* | Seahorsedad | Seahorse Tails | |
| Feferi | Gl'bgolybsprite | Gl'bgolyb | Drastic increase in size, tentacles | Enabled the Black King to release the Vast Glub. |
Dead session sprites
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Added by The Light6Sprites in dead sessions do not serve the same purpose as in other sessions; instead it acts almost like a replacement for the cruxite artifact. Soon after being released the kernelsprite collapses into a black hole and grows to a massive size, large enough to engulf the player's planet, sending the entire planet to the Medium. The only seen instance of this![]()
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In the only seen dead session, prior to entry there were signs the session had potential to be a multi-player session. Whether this is the case or not for all such sessions is unknown. If it is the case that would likely mean all dead sessions require a single player to reject the other player(s) and play by themselves. It was speculated that as the other player(s) are prevented from playing that their sprites and the player's sprite are all released at once. This could potentially cause them to prototype each other and collapse into the black hole and thus allowing entry into the dead session. However Andrew explained to Caliborn![]()
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Gallery
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Note
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- The names of eight of the trolls' sprites and tier 1 prototyping of John's sprite were never given are and names listed here are conjecture based off what was prototyped.