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Mythological roles

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Each player in Sburb has a mythological role which consists of two components: a class and an aspect. A title can be assembled from any combination of class and aspect: John is the Heir (class) of Breath (aspect), while Tavros shares his aspect as the Page (class) of Breath (aspect) and Equius shares his class as the Heir (class) of Void (aspect).

Aspects are a form of generalized "elements", in that they are primal forces of reality. Classes describe mechanics and intended roles, "channeling" the aspect into possible action and powers. Classes come in active (-) and passive (+) pairs, which can mean multiple things but roughly described as the active classes employing or affecting their aspect directly and for their own gain, and the passive classes being affected by their aspect, and sharing their actions with the team. In short, aspects describe a type of power that a player would have and classes describe how the power manifests itself.

Do note though that literal interpretation of the aspects' and classes' names is misleading, e.g. "Prince" actually means "destroyer", and "Light" means "fortune".

Heroes with different aspects can end up with very similar powers depending on their class. The Life and Doom aspects may be radically different, but depending on the class their powers may end up being similar.

Player abilities may also manifest in ways contrary to their aspect if they are "heavily resistant to their trUe calling. or, if corrUpted in some way by an oUtside inflUence."Sburb Logo Rose Lalonde is the most prominent and extreme exampleSburb Logo of this. Other examples can be constructed, but remain speculative due to exposition on the class and aspect system being sporadic.

The terms "HeroSburb Logo" or "Player" can be used in lieu of the class when the speaker wishes to be generic, i.e.: John and Tavros are "Heroes of Breath" and Roxy is "a Void player." Both components of the title appear to have some mechanical effect on the game, depending on the class or element assigned. The salamanders of the Land of Crypts and Helium and the B2 Carapacians use the term "Noble" to refer to their Heroes, possibly implying that Nobles suffer and become martyrs, rather than saving others as a Hero might.

Sburb may design planets with the titles in mind. For the kids one part seems to come from their aspect, while the other comes from their associated element, or a force actively opposing it (dark clouds in John's case and frost in Jade's). The trolls' planets mostly relate to their interests, but some show a clear connection to their titles.

Doc Scratch implies that every session will have a Hero of Time, so as to provide access to a scratch construct should the players irreparably fail. Because their amphibian ectobreeding duties are necessary for victory, Heroes of Space are also a constant in the game. Calliope has confirmed that these two aspects are indeed the minimum requirement for a session to not inherently be a Null session or worse. The only exception seen is potentially with the post-scratch kids, who, though they lack both Time and Space players and as a result lack a frog planet or scratch construct, through cosmic consequence their session anticipates the arrival of their pre-scratch players, with all their planets in tow, creating an effective 8 player session that does include a Space and Time player.

There are at least two rare classes referred to as "master classes". One, the Muse, is "the most passive class" and strictly for females. Its counterpart, Lord, is the male master class and the most active class.

It is entirely possible that the number of players in a given session will determine what titles the game can and will assign. It appears games with four or more eliminates the chance to receive master classes, which may serve the purpose of fulfilling multiple roles in under-populated games.

Character titles and related data Edit

Mythological Roles
  Time
Time
Space
Space
Void
Void
Light
Light
Mind
Mind
Heart
Heart
Rage
Rage
Hope
Hope
Doom
Doom
Life
Life
Blood
Blood
Breath
Breath
Rogue Roxy Nepeta Rufioh
Thief Vriska Meenah
Heir Equius Mituna John
Maid Aradia Porrim Jane
Page Horuss Jake Tavros
Knight Dave Latula Karkat
Seer Rose Terezi Kankri
Mage Meulin Sollux
Sylph Kanaya Aranea
Witch Damara Jade Feferi
Bard Gamzee Cronus
Prince Dirk Kurloz Eridan
Muse Calliope
Lord Caliborn

Key:

  • A light gray background indicates a passive class.
  • A dark gray background indicates an active class.
  • A purple background indicates a Derse dreamer.
  • A yellow background indicates a Prospit dreamer.
  • A gradated background indicates two dream selves.

HumansEdit

Name Title Planet and denizen Powers and role
John Egbert Heir of Breath

Breath

Land of Wind and Shade
  • Able to control the wind and create tornados, affinity with the Breeze
  • Supplied with items and challenges meant to aid his maturation
  • Able to turn himself into wind
Typheus
Rose Lalonde Seer of Light

Light

Land of Light and Rain
  • Able to see into Magic Cue Balls
  • Complete knowledge of fortune and the Most Fortuitous Path
  • Had her intended role inverted by external influences for some time of the session
Cetus
Dave Strider Knight of Time

Time

Land of Heat and Clockwork
Hephaestus
Jade Harley Witch of Space

Space

Land of Frost and Frogs
  • Frog breeding, Forge stoking and preemptive dream self awakening
  • Manipulation of objects' size and momentum
  • (First guardian powers inherited from Bec by way of Jadesprite; although these are not directly a result of her role, they largely deal with portals and teleportation, which still fit into the theme of space.)
Echidna
Jane Crocker Maid of Life

Life

Land of Crypts and Helium
  • Resurrecting the dead (can only be done once per individualSburb Logo; she appears to have been able to auto-reviveSburb Logo when killed, and this is presumably not an exception to the "once per individual" rule.)
  • Creation of life (in the shape of forests) during Trickster Mode
Hemera
Jake English Page of Hope

Hope

Land of Mounds and Xenon
  • One who uses the raw power of Hope
  • Nearly powerless to start, but has an exponential growth of power later on
  • (Created a brain-image-duplicate of Dirk that could only be seen/smelled by himself and the Seer of Mind.)
  • Vaguely described ability to make things real via HopeSburb Logo. Possibly alluded to earlier hereSburb Logo. Suppresses the "fakeness attribute" of imaginary things, making them temporarily real for as long as the effort is actively placed into making them real.
  • Can generate a "Hope Field"Sburb Logo strong enough to overpower and knock out a completely powered up half-sprite god tiered first guardian.
Abraxas
Roxy Lalonde Rogue of Void

Void

Land of Pyramids and Neon
  • Blacking out the entire session from external viewers
  • Going into dream bubbles through sleepwalking into the void on Derse
  • Able to use the powers granted to carapaces by the Ring of Void. LaterSburb Logo (notably, post-ascension) uses these abilities without the ring equipped.
  • Knack for confusing others
  • Stealing the void from concepts, thus being able to "appearify" objects and make mute characters speak.
Nyx
Dirk Strider Prince of Heart

Heart

Land of Tombs and Krypton
  • "[...] one who destroys heart/soul, or caUses destrUction throUgh heart/soul [...]"
  • Simultaneously conscious as both real and dream selves, with additional personalities as the Auto Responder and within Jake's dreamscape after Jake has woken
  • Able to rip the soul out of a person's body.*
  • Personality unaffected by Trickster Mode
Yaldabaoth

TrollsEdit

Name Title Planet and denizen Powers and role
Aradia Megido Maid of Time

Time

Land of Quartz and Melody
  • Time shenanigans
  • Planet has version of Cardinal Movement?
  • "Housekeeping"- cleaning up loops and preventing alternate timelines
 
Tavros Nitram Page of Breath

Breath

Land of Sand and Zephyr
  • Control over the wind (potentially)
  • Possibly using air for revival: "breathing life" into a person
 
Sollux Captor Mage of Doom

Doom

Land of Brains and Fire
  • Prophetic visions involving utter ruin, failure, and death.
  • Doomed to die many times, and has overcome death on more than one occasion (thanks to two dream selves and his "half-ghost" form)
 
Karkat Vantas Knight of Blood

Blood

Land of Pulse and Haze
  • Being able to form alliances, as in "blood brothers" (such as with Spades Slick and Gamzee) (?)
  • Assisting the Hero of Space with frog breeding (?)
  • Mutant Candy Red blood colour
 
Nepeta Leijon Rogue of Heart

Heart

Land of Little Cubes and Tea
  • Theft of heart or soul, to the benefits of others.
 
Kanaya Maryam Sylph of Space

Space

Land of Rays and Frogs
Echidna
Terezi Pyrope Seer of Mind

Mind

Land of Thought and Flow
  • Skilled at manipulating others through mind games
  • Can literally envision the results of people's decisions as a sprawling path of alternative possibilities
  • Is able to sense the presence of and converse with Jake's mental projection of Dirk
  • Coordinating battle tactics by examining possible outcomes
 
Vriska Serket Thief of Light

Light

Land of Maps and Treasure
  • Theft of luck for her own advantage
Cetus
Equius Zahhak Heir of Void

Void

Land of Caves and Silence
  • Resistance against scrying and omniscient beings
  • Blood used to obscure references to an indestructible demon in Calliope's tome
 
Gamzee Makara Bard of Rage

Rage

Land of Tents and Mirth
  • Augmented attack power and berserker rage (?)
  • Dealt massive blow to the Black King, possibly greater than Vriska's finishing blow.
  • "One who allows rage to be destroyed, or invites destruction through rage"
 
Eridan Ampora Prince of Hope

Hope

Land of Wrath and Angels
  • Destruction of hope (such as the Matriorb)
  • Able to channel his aspect with his belief (or hope) in the truth of science, and apply it to destructive ends.
 
Feferi Peixes Witch of Life

Life

Land of Dew and Glass
  • Able to heal others' injuries (such as WV's)
  • "brings the past back to life" and saves ghosts from total oblivion by establishing dream bubbles
  • (natural longevity, presumably due to blood color)
  • Likes to nurture sea creatures, wants to end the killing of weak trolls
 
Damara Megido Witch of Time

Time

Land of ??? and ???
  • Time shenanigans
  • Planet has Cardinal Movement
  • Uses time to sabotage her team
 
Rufioh Nitram Rogue of Breath

Breath

Land of ??? and ???
  • Theft of "breath" for the benefit of others
  • Has wings
 
Mituna Captor Heir of Doom

Doom

Land of ??? and ???
  • Prophetic visions involving bleak futures, doom and destruction.
 
Kankri Vantas Seer of Blood

Blood

Land of ??? and ???
 
Meulin Leijon Mage of Heart

Heart

Land of ??? and ???
  • "An ardent disciple of the romantic sciences"
  • Talented matchmaker
 
Porrim Maryam Maid of Space

Space

Land of ??? and Frogs
Hinted to be Echidna
Latula Pyrope Knight of Mind

Mind

Land of ??? and ???
  • Assisting the Hero of Space with frog breeding (?)
  • exploiting "mind" as a weapon
 
Aranea Serket Sylph of Light

Light

Land of ??? and ???
  • Healing eyes
  • Helping others see themselves clearly for emotional healing
  • SpeculatesSburb Logo that her powers should allow her to sustain and repair a doomed timeline, allowing it to eventually usurp the alpha timeline
 
Horuss Zahhak Page of Void

Void

Land of ??? and ???
  • "All of his proficiencies were hard won, built from the blank slate as his aspect would imply, advancing at the slow pace his class would as well."
  • Always ignored despite his accomplishments
 
Kurloz Makara Prince of Rage

Rage

Land of ??? and ???
  • "one who destroys rage, or causes destruction through rage"
 
Cronus Ampora Bard of Hope

Hope

Land of ??? and ???
  • "One who allows hope to be destroyed, or invites destruction through hope"
 
Meenah Peixes Thief of Life

Life

Land of ??? and ???
  • "Steals" lives of her coplayers in order to survive the scratch as ghosts.
  • (natural longevity, presumably due to blood color, which can be extended to others by her touch, such as the Helmsman)
  • Post-scratch self attempts to "steal" the Matriorb from the void to give her species another chance at life.
 

CherubsEdit

Name Title Planet and denizen Powers and role
Calliope Muse of Space

Space

N/A
  • Frog breeding and Forge stoking, hypothetically
  • Preemptive dream self awakening (until she was assassinated)
  • Inspires with her aspect (?)
N/A
Caliborn Lord of Time

Time

Multiple planets
  • Time shenanigans
  • Always "already here"
  • Temporal inevitability always seems to be in his favor
  • Is the lord (leader) of a bunch of minions with (mostly) time-based powers
  • Planet has scratch construct (?)
Yaldabaoth

Sprite fusionsEdit

Due to sprites being able to be prototyped with two components and the ability for players to be prototyped, it is therefore possible for two individuals with separate titles to be merged together. The nature of the mythological roles of such fusions is unknown. It is possible the two separate titles continue to exist simultaneously and unaltered in the sprites. Potential alterations include: The two classes and two aspects exist with each other in a way to represent all four title combinations of those classes and aspects simultaneously, or a recombination of the two titles where the class or aspect is swapped to create two new titles, or that only a single class and a single aspect remain.

Name Prototyped players Titles Powers and role
Tavrisprite Tavros Nitram Page of Breath
  • The Vriska half continued to act like a Thief of Light while in the sprite by stealing a copy of Tavros's memories.
  • Being fused with Tavros caused Vriska to gain motivation and direction in the afterlife.
  • The creation of the sprite momentarily stole Jane's breath away.
Vriska Serket Thief of Light
Erisolsprite Eridan Ampora Prince of Hope
Sollux Captor Mage of Doom
Fefetasprite Feferi Peixes Witch of Life
Nepeta Leijon Rogue of Heart
ARquiusprite Equius Zahhak Heir of Void
Lil Hal Unclear: None or Prince of Heart

SpeculationEdit

  • In one of Karkat's memosSburb Logo, Kanaya speculates that Skaia assigns titles to players to challenge them, rather than to suit their strengths.
    • This would certainly explain some of the apparent inversions, such as Rose being the Seer of Light despite her fascination with darkness and horror, and Jade's title as the Witch of Space despite her life never leaving her small island and seeing the past, present and futureSburb Logo in Skaia's Oracle Clouds. However, this theory should be taken with a grain of salt, considering that the titles of a lot of the players match them perfectly.
    • It would also explain the post-scratch kid's aspects as DirkSburb Logo said it "a life player who felt lifeless, a hope player who felt hopeless, and a heart player who was just a stone cold motherfucker. [...] A leader who was invisible to us all along. Fittingly, a void player to lead a void session. [...] an emotional leader, who would selflessly try to hold everyone together". 
  • It could be speculated that players are meant to "grow into" their roles; that is, when they first begin the session their title and its duties force them outside their comfort zone and seem very unsuited, but a fully realized Hero has matured into the role the game has assigned them.
  • It is hinted thatSburb Logo Calliope's power as the Muse of Space may be the power to physically influence all that she imagines in the form of fanfics and artwork.

TriviaEdit

  • According to Andrew Hussie, other characters have also assumed these titles:
  • In Problem Sleuth, Problem Sleuth obtains the title Champion of PulchritudeMspa icon by saving a universe. It is the only known "mythological role" outside of Homestuck.
  • It could be that the title of Lord English is related to Caliborn's echeladder, as it bears a similitude with John's final echeladder rung, Heir Transparent.
  • Muse of Space almost literally translates to "fondly regard creation".
  • Fitting the common theme of playing cards in Homestuck, a player's aspect could be analogous to a card's suit, and their class could be analogous to its rank, based on the format of cards' names and players' titles. (ex: Prince of Heart, Jack of Hearts).
  • All of the post-scratch trolls share their aspect (but not their class) with their pre-scratch counterparts. Notably, this is not true of the human players.
  • All of the post-scratch humans 'inherited' both their aspect and class from (different) post-scratch trolls who permanently died before their session began, with the sole exception of Jane inheriting the Maid class from the living-but-absent Aradia. This is presumably to ensure diversity among the active cast.
  • In Namco High, the Cousin is pseudo-canonically an Heir of Heart.

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