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works of Andrew Hussie, that anyone can edit.
1,074 articles since December 2008
Problem Sleuth is the third MS Paint Adventure. Initially a parody of detective noir stories, though quickly abandoning that premise in favor of stranger and wackier plot directions, the adventure tells the story of Problem Sleuth, Ace Dick and Pickle Inspector, three competing private detectives who operate out of neighboring offices in the same building. When all three become trapped inside their respective offices, they join forces to find a way out of their predicament and defeat the evil Mobster Kingpin, who possesses the key they need to leave their building.
Problem Sleuth debuted on March 10, 2008, relaunching MS Paint Adventures after the abandonment of Bard Quest eight months earlier caused the site to be shut down indefinitely. Exactly one year later, on March 10, 2009, the central storyline reached its conclusion, and, after the release of an additional epilogue chapter, Problem Sleuth ended on April 7 with a total of 1,673 pages.
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What's new on the MSPA Wiki
Did we mention? Since our last news post here, there have been three Hiveswap updates on the original Kickstarter page - go check them out! The first one was just after that last news post, and the last two were just before a neat little development. Remember how What Pumpkin Studios was making a game dev branch to create and release the game? Well, as of a few days ago, their website is up and running! Also, today marks t minus two weeks until A6A6A5 hits, so get ready. With the game on its way, Caliborn's masterpiece imminent, and likely to end on the same day given the current trend, 4/13 is looking pretty exciting this year!
Done relatively under the radar, promotional content for Hiveswap has begun cropping up on the web. This includes a twitter account and an official website. Both sources announce that the first of four installments of Hiveswap, "Act 1", will arrive in Spring 2015. The other three are scheduled for release throughout the year, but this appears less concrete. The website contains some brand new screenshots and concept art from the game, as well as a press release, confirming the upcoming press preview of the game at next month's Game Developer's Convention in San Francisco, followed by public demos at several spring conventions. Check out the website yourself for more info!
One of our finest editors has been promoted to moderator! Long overdue, really, I think we can all agree.
A news post of moderate length, fun to read as always, has been added to the site. A6A6A5 is actually done, but it's so completely awesome that Hussie thinks we can't handle it yet, especially if it'd leave us hanging until the next pages after it come out in three months.
Speaking of which, the rest of the story, as previously mentioned, has been written in its entirety, Hussie simply needs to start drawing the panels. That, on top of responsibilities relating to the development and production of Hiveswap, means he needs to take quite the break to catch up. So when can we expect the comic to return? 4/13, naturally. Until then, have fun being productive!
A brief news post has been added to the website: due to the combination of previously laid out updates, A6A6I4 will end on January 19th, as opposed to the initially planned January 26th. Looking forward, Hussie has stated that he has mostly written everything that comes after that, but he's still working on it, as he has not yet begun drawing. This means we will almost certainly be seeing a pause after the 19th, but it's currently unclear how long that will be.
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