Bard Quest is the least developed MS Paint Adventure, and the second chronologically created. You play as a bard, and presumably his sidekicks—Flothers and Daunchy—on a quest to kill a dragon.
Numerical data about Bard Quest are maintained here.
The adventure begins with the Bard playing for the king. However, unlike Problem Sleuth, this adventure is a Choose Your Own Adventure, with several responses leading to the bard's death. Since the adventure is still in the works, we may recount the story thus far without fear of too many spoilers:
- The bard is summoned to play for the king, but is unsure what to play. He eventually, after discarding several deadly options, decides to play a ballad about the king's queen.
- But the king is a homosexual! Then the King realizes the double entendre of the word Queen! Consequently, the king decides you'd be great for the quest of killing a dragon; the bard, suffering delusions of grandeur, enthusiastically accepts. Rather than buy anything reasonable, the bard goes to get himself a codpiece, and finds himself in love with The Hull of the Flagship. Alas, he has little to no golds and cannot pay, and opts to abscond with the codpiece instead! He dons his new codpiece victoriously and recruits the nearby vagrants in his quest. He names his new servants Flothers and Daunchy and heads into the forest.
- The adventure comes to a halt as all of the choices lead to dead ends; however, choosing the swamp leads them to meet a swamp wizard...
The reason behind the failure or difficulty of Bard Quest was simple - There were too many different routes to take and it would be too confusing without having to kill the Bard for every other option there was to take. While this may seem funny, it would eventually make the story become linear like the other adventures and thus was stopped.
Bard Quest's name might have come from one of Andrew's early comics.